Tuesday, 11 February 2020

UPDATE #1 - Two weeks in.

I started using Gamemaker Studio 2 a few weeks ago on a whim and I've been obsessed with it ever since. I've been developing a game idea for a while now (and by developing I mean scribbling nonsensical placeholder artworks on any blank surface I can find) and suddenly felt very passionate about coding the game myself. I looked up what coding languages are good for beginners and was surprised to find games like Undertale had been made using exactly that - GML.

Thus far, I have been focusing far too much on the opening title of the game. The curtains draw back to reveal it's name - AUTEUR.



Title screen for Auteur
The game allows you to write scripts, send them to studios for funding, sit in the directors chair with your very own crew and get to work putting films together. It's basically the only game I've ever wanted to play and I am incredibly motivated to make it a reality - even if I'm the only one who ever plays it.

Below are some concepts I've thrown together which demonstrate how I want the final game to look.


Test audience react to your film!
Green-screen car chases perhaps?
Film genre options
 I will try to keep this updated as much as possible. I'm developing the game every day so progress will be slow but eventually it should pay off.


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